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Algorithm to Draw a Line of Arbitrary Thickness - Manuals

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Algorithm to Draw a Line of Arbitrary Thickness

By modifying Bresenham's line algorithm to plot rectangles instead of pixels, it is possible to draw lines of any thickness.

This code is for the Cobra programming language, however it should be easy to port to your language of choice.

Program
   Uses

       pure2d,
       keyset

Procedure BLine(x0: Integer, y0: Integer, x1: Integer, y1: Integer, color: Integer, canvas: Element, xthickness: Integer, ythickness: Integer)
Var
   steep: Boolean
   iTmp: Integer
   deltax, deltay: Integer
   error: Integer
   ystep: Integer
   x, y: Integer
   xthickOver2, ythickOver2: Integer
Begin


   steep = abs(y1 - y0) > abs(x1 - x0)

   If steep then
       
       // swap(x0, y0)
       iTmp = x0
       x0 = y0
       y0 = iTmp
       
       // swap(x1, y1)
       iTmp = x1
       x1 = y1
       y1 = iTmp        
       
   Endif
       
    If
x0 > x1 then

        // swap(x0, x1)
       iTmp = x0
       x0 = x1
       x1 = iTmp
        
        // swap(y0, y1)
       iTmp = y0
       y0 = y1
       y1 = iTmp
        
    Endif
    
    deltax = x1 - x0
    deltay = abs(y1 - y0)
    error = deltax / 2
    ystep = 0
    y = y0
    
    If y0 < y1 then ystep = 1 else ystep = -1
    
    For x = x0 to x1
    
       xthickOver2 = xthickness/2
       ythickOver2 = ythickness/2
    
       If steep then
           Rect(y-ythickOver2, x-xthickOver2, xthickness, ythickness, color, TRUE, canvas)
       Else
           Rect(x-xthickOver2, y-ythickOver2, xthickness, ythickness, color, TRUE, canvas)
       Endif
       
       error = error - deltay
       If error < 0 then
           y = y + ystep
           error = error + deltax
       Endif
   Next

End


Begin

   OpenScreen(640, 480, 32, FALSE)
   
   While (KeyHits(VK_ESCAPE) = 0)
       Cls
       
       BLine(320, 240, MouseX, MouseY, ToRGBA(0,0,255), ScreenBuffer, 5, 5)
       
       Flip
       Pause
(1)
   Wend

End

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